Last year, the Games for Learning Summit was only open to a select number of invitees. This year, it's a full-fledged track at the 13th Annual Games For Change Festival. There'll be 2 days of panels, presentations, and workshops about game-based learning. The Games For Change Festival will be held in New York City on June 23-24.
I'm pleased to announce that I will be speaking about the market for educational games on Thursday June 23, 2016 at 2:30 PM. I feel so thrilled that I will have this opportunity to present research that I did for the Joan Ganz Cooney Center.
Indie developers can apply for the same discount here. These will be awarded on a need basis.
And if you'll be sticking around for the weekend, I will be holding a special "social impact games and learning games' edition of the Game Writing Portfolio Workout the following Monday, June 27, 2016 at 6:30 PM at Microsoft NYC.
Register here for early bird tickets of $25.
Sande Chen is the co-author of Serious Games: Games That Educate, Train, and Inform. As a serious games consultant, she helps companies harness the power of video games for non-entertainment purposes. Her career as a writer, producer, and game designer has spanned over 15 years. Her game credits include 1999 Independent Games Festival winner, Terminus, and 2007 PC RPG of the Year, The Witcher, for which she was nominated for a Writers Guild of America Award in Videogame Writing. She has spoken at conferences around the globe, including the Game Developers Conference, Serious Play Conference, and Serious Games Summit D.C.