Game Design Aspect

Scholarly Insights in Game Design

Saturday, November 27, 2010

December 2010: No More War Games?

›
December 2010's topic, No More War Games?, was submitted by graduate student Nick LaLone . He writes:  Thousands of video games have...
Monday, November 22, 2010

Ponies and Space Marines: Demographics and Design

›
In this article, writer and designer R.M. Sean B Jaffe reminds everyone that it's the designer's job to make a game fun, even if the...
Wednesday, November 17, 2010

December 2010 Poll

›
Please vote for the December 2010 topic! As always, feel free to suggest more topics! You'll see the poll to the right. The choices a...
Tuesday, November 9, 2010

November 2010: Designing for Demographics

›
Apologies for the late start! What's the best way to tackle designing a game for a specific audience? That audience could be segmente...
2 comments:
Thursday, November 4, 2010

Gaming the Game Developers (Part II)

›
Unfortunately, the second half of the podcast in September 2009 for Gaming the Game Developers had some sound quality issues.  I was abl...
Friday, October 29, 2010

Designing Puzzles Backwards (Part II)

›
In Part I of this article, writer-designer Steve Ince gives an overview of how story, plot, and gameplay feed into puzzle creation in a ga...
Tuesday, October 26, 2010

November 2010 Poll

›
Please vote for the November 2010 topic! You'll see the poll to the right. The choices are: Cheats Sequels Designing for Demograp...
‹
›
Home
View web version
Powered by Blogger.