Game Design Aspect

Scholarly Insights in Game Design

Friday, March 9, 2012

March 2012 Poll

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Please vote for the March 2012 topic! As always, feel free to suggest more topics!  Look at the submission guidelines for Topics a...
Monday, January 30, 2012

Value Points: The (Almost) Invisible Metric That Runs Your Game (Part II)

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In Part I of this article, game designer Mitchell Smallman explains the importance of value points and how value points drive users to su...
Sunday, January 22, 2012

Value Points: The (Almost) Invisible Metric That Runs Your Game (Part I)

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In Part I of this article, game designer Mitchell Smallman explains the importance of value points and how value points drive users to suppo...
Tuesday, January 17, 2012

January 2012: Virtual Goods

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January 2012's topic, Virtual Goods, was submitted by game designer Sande Chen. She writes: In 2007, I started working for a company...
Tuesday, January 3, 2012

January 2012 Poll

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Happy New Year! Please vote for the January 2012 topic! As always, feel free to suggest more topics!  Look at the submission guidel...
Wednesday, December 14, 2011

IGDA on Kickstarter

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Check out some game projects on the IGDA Kickstarter page! There, you will find games affiliated with IGDA chapters and other projects tha...
Friday, December 2, 2011

The Trick to Kickstarter

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In this article, game designer Matt Forbeck gives advice on how to get started on a crowdfunding project. Crowdfunding is taking independe...
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