Game Design Aspect

Scholarly Insights in Game Design

Wednesday, October 23, 2013

Game Dev House: A New Approach to Workshops

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In this article, game developer Erin Margolis discusses why she feels game design workshops are still useful experiences in an age full of o...
Friday, October 18, 2013

Is HTML5 Ready for Prime Time? (Part III)

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In Part I , game developers Raymond Jacobs and Tom Novelli take a look at HTML5's capabilities and dispel common misconceptions about ...
Monday, October 7, 2013

October 2013: Story Frameworks

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Recently, game developer Kaolin Fire posed this question in the Game Writers Facebook group: Do you think there's value in adding a s...
Wednesday, October 2, 2013

Is HTML5 Ready for Prime Time? (Part II)

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In Part I , game developers Raymond Jacobs and Tom Novelli take a look at HTML5's capabilities and dispel common misconceptions about ...
Wednesday, September 18, 2013

Is HTML5 Ready for Prime Time? (Part I)

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In Part I of this article, game developers Raymond Jacobs and Tom Novelli take a look at HTML5's capabilities and dispel common misconce...
Wednesday, September 11, 2013

Left Hand Meet Right Hand: Advantages of Distributed Development and Work from Home (Part III)

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In Part I , developer Judy Tyrer discusses the disadvantages and disruption caused by mandatory colocation. In Part II, she demonstrates ...
Friday, September 6, 2013

September 2013: Teaching Game Design

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Hello!  Two weeks ago, I presented, "What's in a Name? Serious Games vs Gamification " at the Serious Play Conference , hel...
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