Game Design Aspect
Scholarly Insights in Game Design
Friday, March 31, 2017
VR: the Ultimate Empathy Machine?
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In this article, game designer Sande Chen recognizes the issues with using virtual reality to promote empathy and social impact. Virtual r...
Thursday, March 23, 2017
Panel Tonight and Next Monday Game Writing
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So many things happening this week! As part of PlayCrafting NYC 's celebration of Women's History Month, I will be on the Women...
Wednesday, March 15, 2017
Issues About Impact
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In this article, game designer Sande Chen ponders issues about social impact and the difficulties regarding its implementation and assessm...
Thursday, March 9, 2017
New Course: Game Writing Primer
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NEW COURSE: GAME WRITING PRIMER 4 Weeks to Learn the Basics of Narrative Design and Build a Game When: Tuesdays and Thursdays, A...
Friday, March 3, 2017
Balancing Data and Design
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In this article, game designer Sande Chen reflects on the relationship between metrics and game design. This week, StoryForward NYC offer...
Friday, February 24, 2017
IGDA Game Design SIG at GDC 2017!
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The IGDA Game Design SIG will be holding its annual SIG meeting and roundtable at the Game Developers Conference in San Francisco next ...
Friday, February 17, 2017
"Learnification" vs. Gamification
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In this article, game designer Sande Chen explains the process of "learnification," as opposed to gamification. In my last artic...
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