tag:blogger.com,1999:blog-5706222432360428997.post1539887212537406748..comments2024-03-28T09:45:18.079-04:00Comments on Game Design Aspect: The Cloven Designer (Part II)Sande Chenhttp://www.blogger.com/profile/04783798710597097506noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5706222432360428997.post-56605599281673545532009-05-20T07:25:40.006-04:002009-05-20T07:25:40.006-04:00I believe also that players tend to be more forgiv...I believe also that players tend to be more forgiving about being informed when info comes in the form of a reward/gain. Since this type of info directlty translates into motivation, it is perceived as an organic part of the game, and not like someone outside the game is trying to help us to perform better. We get the idea and are very clear about its use. And we are happy to have discovered this bit of useful info.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5706222432360428997.post-14005912983445772002009-05-20T07:18:09.432-04:002009-05-20T07:18:09.432-04:00My example will be from X-Com Apocalypse:
The gam...My example will be from X-Com Apocalypse:<br /><br />The game is built around an isometric view. You have a squad of soldier which you are giving commands. A surprise-loaded info-moment was this:<br /><br />I learned that I can see the enemies only in those parts of the screen which were in the direction of the line-of-sight of my soldiers. The info was passed to me through a big surprise: A group of my soldiers that were all looking in the same direction and waiting for the enemy to appear were suddenly killed by a big explosion. When the only remaining soldier turned around, a bunch of enemies appeared on the section of the screen that was completely empty a second ago. That's when I understood that I had to cover all direction with my soldiers gazes, if I want to know what's going on around me. I had been informed in a painful way about a very important mechanic in the game.<br /><br />I'll post more examples when I find them. I hope this one was explanatory enough.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5706222432360428997.post-63322432832410996522009-05-19T22:43:31.828-04:002009-05-19T22:43:31.828-04:00I was sorta hoping for clarification on what was m...I was sorta hoping for clarification on what was meant by using "the element of surprise when you attempt to pass the info/help over to them."<br /><br />All I can imagine is a message popping up just as you least expect it, but somehow I imagine that isn't what you meant.<br /><br />RyonAnonymousnoreply@blogger.com