August 2010's topic, Design 2020: Imagining the Future of Gaming, was submitted by game designer Ryon Levitt with contributions from game designer Josh Sutphin.
Join us and discuss the possibilities of the next 10 years of game design.
What major innovations will this decade bring? What tiresome trends will stubbornly cling to life? What old genres will we see resurrected and which current ones will die?
Will there be a revolution against the current corporate models that will turn around what is mainstream and what is indie? Will we all be out of jobs? Or will we all be making Holodecks?
With all the new tech that keeps popping up, and the changes in view of what is a good game for value, what do YOU think will be the future of gaming?
Ryon Levitt is a programmer-turned-designer for TECMO KOEI CANADA, with about 3 years of credited design experience. Ryon is one of the founding members of the IGDA Game Design SIG, and helped coin the acronym GDAM.
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