August 2011's topic, Indie Game Revelations, was initially submitted by indie game developer Michael Lubker.
Are you working on an indie game that deserves to be spotlighted?
What lessons or interesting game design choices can the mainstream game industry learn from the indie sector?
Also of interest would be articles about crowdsourcing (such as succeeding with Kickstarter), postmortems, and indie game culture.
Look
here for directions on how to submit an article!
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