Game Design Aspect

Scholarly Insights in Game Design

Tuesday, July 27, 2010

August 2010: Design 2020: Imagining the Future of Gaming

›
August 2010's topic, Design 2020: Imagining the Future of Gaming, was submitted by game designer Ryon Levitt with contributions from gam...
Wednesday, July 21, 2010

SCUMM: The Joys of Exploration (Part II)

›
In Part I, postdoctoral researcher Clara Fernández-Vara elaborates on the influential design decisions that have made SCUMM adventure gam...
Saturday, July 17, 2010

SCUMM: The Joys of Exploration (Part I)

›
In Part I of this article, postdoctoral researcher Clara Fernández-Vara elaborates on the influential design decisions that have made SCUMM ...
1 comment:
Wednesday, July 14, 2010

August 2010 Poll

›
Please vote for the August 2010 topic! You'll see the poll to the right. The choices are: Cheats Design 2020 Augmented/Alternate ...
Tuesday, June 29, 2010

July 2010: In Search of Old School Fun

›
July 2010's topic, In Search of Old School Fun, was submitted by game designer Michael Lubker. He writes: We all love games from ol...
Monday, June 21, 2010

July 2010 Poll

›
Please vote for the July 2010 topic! You'll see the poll to the right. The choices are: Sequels Cheats In Search of Old School Fun...
Saturday, June 19, 2010

Faking an Economy (Part II)

›
In Part I , MMO developer Brian Green points out that a realistic economic simulation in a MMO may not actually be possible or even fun fo...
1 comment:
‹
›
Home
View web version
Powered by Blogger.