Game Design Aspect

Scholarly Insights in Game Design

Saturday, June 4, 2016

A Doll Like Me: Disabilities in Games

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In this article, game designer Sande Chen explores the nature of disability in video games. After seeing this emotional video of a young g...
Sunday, May 29, 2016

Upcoming: Games For Change Festival and Game Writing Workshop

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Last year, the Games for Learning Summit was only open to a select number of invitees.  This year, it's a full-fledged track at the 1...
Saturday, May 21, 2016

Forced Failure in SPENT

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In this article, game designer Sande Chen examines the role of agency in the social impact game, SPENT. Last year, an article in Psycholog...
Wednesday, May 4, 2016

Adventures in Game Writing PAX East Panel

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In this video, game writer/designers Leah Miller, Cohen Edenfield, James Pianka, Sande Chen, John Ryan, and Nicole Kline share stories from ...
Tuesday, April 26, 2016

Upcoming Workshop in Game Writing May 2!

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Woo!  Who would have thought there would be a fifth installment for Game Writing Portfolio Workout ?  I know, I thought last time would ...
Sunday, April 17, 2016

Building Emotional Connections with Game Design

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In this article, game designer Sande Chen follows up on the ways games can provide a truly emotional experience. At NYU's Lecture Seri...
Saturday, April 9, 2016

When Story Isn't Everything

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In this article, game writer Sande Chen discusses how storytellers can mitigate ludonarrative dissonance by respecting the player experience...
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