Tuesday, July 22, 2014

IGDA Webinar: Multiplayer Economies

Last week, I had the pleasure of interviewing game designer Adam Thompson on the topic of Multiplayer Economies during the IGDA's most recent Webinar on Game Design.  Adam Thompson is responsible for economy design on the upcoming MMO, First Earth
First Earth

The IGDA Webinars started recently and we hope to cover a lot of interesting topics.  Feel free to suggest topics for upcoming Webinars.  During the Webinar, which happens on every third Wednesday of the month at noon Eastern, attendees can interact with panelists and type in questions.  We have a recording of the Webinar here, but as you will see, it's better as a live event, where you can see the speakers' Webcams. 

If you want to listen in:



Adam Thompson is game developer with twelve years experience in mobile, educational, and multiplayer PC games.  For the last four years he's been consumed developing First Earth, a next-gen game meant to fulfill the promise we saw in classic MMOs like Ultima Online.  He has a particular interest in the philosophy of game design as it relates to multiplayer games. 

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