You'll see the poll to the right. The choices are:
- Emergence
- The International Scene (Games and Game Culture Not in U.S.)
- Open Source Games
What is emergence to you? How do you deal with it? What place do you let it take in your games/design? And in your opinion, can we make emergent games that would still be art? Or even better, are there any valid existing examples of such games?
Jesper Juul on Emergence vs progression: http://www.jesperjuul.net/
Open Source Games (from Brandon Van Every)
What happens to game designs when the underlying production process is collaborative and not commercial?
Please vote by April 30. Thank you!
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