Tuesday, February 24, 2015
In partnership with the Game Developers Conference, the IGDA and IGDA Game Design SIG are pleased to hold our roundtable Wednesday, March 4, 2015 at 11 AM in Room 111, North Hall.
Join us to discuss how our SIG can better help you. We will talk about how to better share questions, ideas, and information and what new fields we can include in our group discussions. Comments and suggestions this early would be appreciated if you want anything else in particular covered in the roundtable. A GDC pass (at least an EXPO Pass) is required so you may enter the premises. This session is right before the lunch break so we can continue the discussion over lunch. Independent developer Howard Dy Go will be moderating.
Event Link: http://www.eventbrite.com/e/igda-game-design-sig-roundtable-gdc-2015-tickets-15658961375?aff=estw
In addition, we will be having a Social Gathering, open to all (no GDC pass required) at the IGDA booth (usually located in the lobby; ask for directions) on Tuesday, March 3, 2015 at 4:00 - 4:30 PM. This social meeting is scheduled during a break between conference sessions. If you're there for the Summits only, this would be an opportune time to meet up with other game designers.
Event Link: https://www.facebook.com/events/427479910732550/
(through Game Design SIG group) https://www.facebook.com/events/937400352945362/