Thursday, September 8, 2016

Upcoming! Breaking Out Panel and Game Writing Intro

Whoa!  September 2016 is turning out to be a busy month.  Next week, I will be moderating a panel for IGDA NYC called Breaking Out of the Industry, focusing on the freelance life and those starting a new game business.  I've assembled a panel of top-notch professionals who have worked at well-known companies and then forged ahead to start their own businesses.

Please note that space is limited!  If you RSVP'ed and you can't make it, please cancel through EventBrite so that a person on the Waiting List may be notified.

Breaking Out of the Industry Panel
Thursday, September 15, 2016
6:00 - 8:00 PM
42 W 18th Street, NY, NY

Ever wanted to run your own game company or work for yourself? You can! Representing programmers, producers, designers, and writers, our panel of accomplished game developers have gone from working for established companies to becoming founders, consultants, entrepreneurs, and/or freelancers. Listen to advice on business and legal matters and learn what it takes to launch a business in game development.

The following Sunday, I've been invited by StoryForward NYC, a group dedicated to promoting the future of storytelling and entertainment, to give an introduction to the field of game writing.

Introduction to Game Writing with Sande Chen
Sunday, September 18, 2016 
11:00 AM - 1:00 PM
42 W 18th Street, NY, NY

How is story expressed in a video game? Due to the importance of mechanics or gameplay, player choice, and non-linear play patterns, writing for video games presents unique challenges unseen in film and other media. How do you write for a player who wants his or her own personal story in the game?

Join us for an informative talk about game writing with Sande Chen, who was nominated for a WGA Award in Videogame Writing for 2007's PC RPG of the Year, The Witcher.

Sande Chen is a writer and game designer with over 15 years of experience in the game industry. Her writing credits include 1999 Independent Games Festival winner Terminus, MMO Hall of Fame inductee Wizard101, and the 2007 PC RPG of the Year, The Witcher, for which she was nominated for a Writers Guild of America Award in Videogame Writing. She has spoken at conferences around the globe, including the Game Developers Conference, SXSW Interactive, New York ComicCon, PAX East, and Screenwriters World Conference West.


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