Hope everyone is ready for the holiday party season! PlayCrafting NYC will be presenting The '16 Bit Awards, a celebration of game developers on December 15. Be sure to attend and enjoy this night of music, awards, and games.
On Wednesday, December 7, I will be holding the last Game Writing Portfolio workshop of the year It's a great space for beginning and established writers to share and learn about game writing.
Here's what a former student has said about Game Writing Portfolio Workout:
"This is so far best one of the Playcrafting workshops. The teacher was funny, incredibly knowledgeable and shared the best insider's secrets!"
Come and write!
Date: Wednesday, Dec 7, 2016
Time: 6:30 PM - 8:30 PM
My background is a mixture of theatre, film, journalism, economics, and writing. I received a S.B. in Writing and Humanistic Studies (now the major of Comparative Media Studies) at MIT and then I specialized in Screenwriting at USC's School of Cinematic Arts. My first published game as a writer was on the epic space combat RPG, Terminus, which won 2 awards at the 1999 Independent Games Festival. Afterwards, I worked on the episodic fantasy series Siege of Avalon, MMO Wizard101, and the dark fantasy RPG, The Witcher, for which I was nominated for a Writers Guild of America Award in Videogame Writing. I currently head the WGAE Videogame Writers Caucus and am SIG leader of the IGDA Game Design SIG.