Friday, February 24, 2017

IGDA Game Design SIG at GDC 2017!

The IGDA Game Design SIG will be holding its annual SIG meeting and roundtable at the Game Developers Conference in San Francisco next week on Friday, March 3 from 10-11 AM in Moscone North Hall, Room 110.

Join us as we discuss 2016 highlights and accomplishments of the IGDA Game Design Special Interest Group (SIG) as well as plans for 2017 and beyond. Come prepared to discuss potential SIG projects, have an anecdotal conversation on designing games, and see how you can get more involved in the SIG.

GDSIG RT at GDC last year
 Doug Hill, Senior Game Designer at Nexon, will be leading the discussion.  All GDC passes are welcome to attend the roundtable, which is under the Advocacy track.

Doug Hill began his 12-year career at a small developer working as a designer and producer on a variety of Game Boy Advance and Nintendo DS games. Since then, he has worked for Disney Interactive as a Lead Game Designer on Pirates of the Caribbean: Isles of War & Armies of Magic, and for Kixeye as Lead Game Designer for Battle Pirates. He is a founding member of the IGDA Game Design SIG.

Specifically, our agenda includes a review of our initiatives, which include:
  • Upcoming GDSIG Webinar
  • Upcoming Mentor AMA with game designer Daniel Harrison
  • Game Design Resources Update 
  • Weekly Game Design Challenges
  • Weekly Game Design Discussion
  • GDAM Podcast
  • Game Design Study Groups
Volunteers are sought for all of these initiatives and any others that may arise at the roundtable.  As always, you may also submit an article or topic to Game Design Aspect of the Month.

To join the IGDA Game Design SIG:

Learn how the IGDA Game Design SIG can help you to become a better game designer.


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