Thursday, July 6, 2017

Diverse Character Design and Representation GDoC Expo

In this video from Game Devs of Color Expo, panelists Amaryah Shaye Armstrong, Sande Chen, Yussef Cole, Tanya DePass, and Dina Abou Karam provide an in-depth look into the issue of diverse character design and representation.

Did you miss the Game Devs of Color panel, Diverse Character Design and Representation in Games?

We had a lively conversation about the portrayal of minorities in games, the lack of minority characters especially in fantasy settings, and how assuming the default character is white affects game development processes.  As a call to action, the panelists urged audience members to support minority game projects through Kickstarter or Patreon, to consider hiring a diversity consultant, and to look more closely at company hiring practices.

Diverse Character Design and Representation in Games 
Game Devs of Color Expo
, June 24, 2017

Five games industry professionals will further the case for diversity in character design during this panel. Topics to be discussed will include the portrayal of dark skin in games, representation of Arabs in video games, queer people of color in games, whitewashing, and cultural appropriation.

Amaryah Shaye Armstrong 
Sande Chen [Writer and Designer]
Yussef Cole [Writer and Visual Artist]
Tanya DePass [Director, I Need Diverse Games]
Dina Abou Karam [Artist/Game Designer]

Check out the video below:


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