Monday, September 7, 2015

Upcoming Panels on Diversity, Storytelling, and Game Writing!

Hi, in addition to the Game Writing Portfolio Workout on September 28 (Update!  New overflow class date October 20 added), I'll be speaking on a couple panels this month as well as at New York ComicCon (Yay!) in early October.

I'm excited to represent Women in Games International (WIGI) on a panel about diversity initiatives in law and technology.  I've spoken about the need for diversity in the game industry at GDC, Austin Game Conference, and most recently, at the 2015 Different Games Conference.  I was recently profiled in "6 Inspiring Women Who Have Succeeded in Male-Dominated Industries" and I'm really interested in hearing what other industries have done to help women succeed.

The panel is open to the public.  To attend, RSVP to by Sept 14.

Tech Talk: Diversity in Law & Technology
Wednesday, September 16, 2015
5:30 - 7:00 PM  (Networking at 5:30, Panel at 6:00)
New York Law School, Room W300

The following week, coinciding with IFP Independent Film Week, I will be on a NY Film Loft panel about women influencers from film, TV, digital media and gaming. A limited amount of tickets for this event will be available. Otherwise, it's invite-only and event attendees will be from top media companies, press and content creators.

Register here to learn about storytelling in various entertainment forms. General admission includes event, beverages/snacks and digital download.

Storytime: Women in Media & Entertainment
Tuesday, September 22, 2015 
6:30 - 9:00 PM (Networking included)
115 E 23rd St, 3rd Floor, NY, NY 

Update: Due to unforeseen logistical issues, this event has been postponed until October.

Sande Chen is a writer and game designer whose work has spanned 10 years in the industry. Her credits include 1999 IGF winner Terminus, 2007 PC RPG of the Year The Witcher, and Wizard 101. She is one of the founding members of the IGDA Game Design SIG.


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